reactphp/socket(opens in a new tab)
Language: PHP
Async, streaming plaintext TCP/IP and secure TLS socket server and client connections for ReactPHP.
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- 10/06/2026
Language: PHP
Async, streaming plaintext TCP/IP and secure TLS socket server and client connections for ReactPHP.
Async, streaming plaintext TCP/IP and secure TLS socket server and client connections for ReactPHP.
Development version: This branch contains the code for the upcoming v3 release. For the code of the current stable v1 release, check out the
1.xbranch.The upcoming v3 release will be the way forward for this package. However, we will still actively support v1 for those not yet on the latest version. See also installation instructions for more details.
The socket library provides re-usable interfaces for a socket-layer
server and client based on the EventLoop
and Stream components.
Its server component allows you to build networking servers that accept incoming
connections from networking clients (such as an HTTP server).
Its client component allows you to build networking clients that establish
outgoing connections to networking servers (such as an HTTP or database client).
This library provides async, streaming means for all of this, so you can
handle multiple concurrent connections without blocking.
Table of Contents
Here is a server that closes the connection if you send it anything:
$socket = new React\Socket\SocketServer('127.0.0.1:8080'); $socket->on('connection', function (React\Socket\ConnectionInterface $connection) { $connection->write("Hello " . $connection->getRemoteAddress() . "!\n"); $connection->write("Welcome to this amazing server!\n"); $connection->write("Here's a tip: don't say anything.\n"); $connection->on('data', function ($data) use ($connection) { $connection->close(); }); });
See also the examples.
Here's a client that outputs the output of said server and then attempts to send it a string:
$connector = new React\Socket\Connector(); $connector->connect('127.0.0.1:8080')->then(function (React\Socket\ConnectionInterface $connection) { $connection->pipe(new React\Stream\WritableResourceStream(STDOUT)); $connection->write("Hello World!\n"); }, function (Exception $e) { echo 'Error: ' . $e->getMessage() . PHP_EOL; });
The ConnectionInterface is used to represent any incoming and outgoing
connection, such as a normal TCP/IP connection.
An incoming or outgoing connection is a duplex stream (both readable and
writable) that implements React's
DuplexStreamInterface.
It contains additional properties for the local and remote address (client IP)
where this connection has been established to/from.
Most commonly, instances implementing this ConnectionInterface are emitted
by all classes implementing the ServerInterface and
used by all classes implementing the ConnectorInterface.
Because the ConnectionInterface implements the underlying
DuplexStreamInterface
you can use any of its events and methods as usual:
$connection->on('data', function ($chunk) { echo $chunk; }); $connection->on('end', function () { echo 'ended'; }); $connection->on('error', function (Exception $e) { echo 'error: ' . $e->getMessage(); }); $connection->on('close', function () { echo 'closed'; }); $connection->write($data); $connection->end($data = null); $connection->close(); // …
For more details, see the
DuplexStreamInterface.
The getRemoteAddress(): ?string method returns the full remote address
(URI) where this connection has been established with.
$address = $connection->getRemoteAddress(); echo 'Connection with ' . $address . PHP_EOL;
If the remote address can not be determined or is unknown at this time (such as
after the connection has been closed), it MAY return a NULL value instead.
Otherwise, it will return the full address (URI) as a string value, such
as tcp://127.0.0.1:8080, tcp://[::1]:80, tls://127.0.0.1:443,
unix://example.sock or unix:///path/to/example.sock.
Note that individual URI components are application specific and depend
on the underlying transport protocol.
If this is a TCP/IP based connection and you only want the remote IP, you may use something like this:
$address = $connection->getRemoteAddress(); $ip = trim(parse_url($address, PHP_URL_HOST), '[]'); echo 'Connection with ' . $ip . PHP_EOL;
The getLocalAddress(): ?string method returns the full local address
(URI) where this connection has been established with.
$address = $connection->getLocalAddress(); echo 'Connection with ' . $address . PHP_EOL;
If the local address can not be determined or is unknown at this time (such as
after the connection has been closed), it MAY return a NULL value instead.
Otherwise, it will return the full address (URI) as a string value, such
as tcp://127.0.0.1:8080, tcp://[::1]:80, tls://127.0.0.1:443,
unix://example.sock or unix:///path/to/example.sock.
Note that individual URI components are application specific and depend
on the underlying transport protocol.
This method complements the getRemoteAddress() method,
so they should not be confused.
If your TcpServer instance is listening on multiple interfaces (e.g. using
the address 0.0.0.0), you can use this method to find out which interface
actually accepted this connection (such as a public or local interface).
If your system has multiple interfaces (e.g. a WAN and a LAN interface), you can use this method to find out which interface was actually used for this connection.
The ServerInterface is responsible for providing an interface for accepting
incoming streaming connections, such as a normal TCP/IP connection.
Most higher-level components (such as a HTTP server) accept an instance implementing this interface to accept incoming streaming connections. This is usually done via dependency injection, so it's fairly simple to actually swap this implementation against any other implementation of this interface. This means that you SHOULD typehint against this interface instead of a concrete implementation of this interface.
Besides defining a few methods, this interface also implements the
EventEmitterInterface
which allows you to react to certain events.
The connection event will be emitted whenever a new connection has been
established, i.e. a new client connects to this server socket:
$socket->on('connection', function (React\Socket\ConnectionInterface $connection) { echo 'new connection' . PHP_EOL; });
See also the ConnectionInterface for more details
about handling the incoming connection.
The error event will be emitted whenever there's an error accepting a new
connection from a client.
$socket->on('error', function (Exception $e) { echo 'error: ' . $e->getMessage() . PHP_EOL; });
Note that this is not a fatal error event, i.e. the server keeps listening for new connections even after this event.
The getAddress(): ?string method can be used to
return the full address (URI) this server is currently listening on.
$address = $socket->getAddress(); echo 'Server listening on ' . $address . PHP_EOL;
If the address can not be determined or is unknown at this time (such as
after the socket has been closed), it MAY return a NULL value instead.
Otherwise, it will return the full address (URI) as a string value, such
as tcp://127.0.0.1:8080, tcp://[::1]:80, tls://127.0.0.1:443
unix://example.sock or unix:///path/to/example.sock.
Note that individual URI components are application specific and depend
on the underlying transport protocol.
If this is a TCP/IP based server and you only want the local port, you may use something like this:
$address = $socket->getAddress(); $port = parse_url($address, PHP_URL_PORT); echo 'Server listening on port ' . $port . PHP_EOL;
The pause(): void method can be used to
pause accepting new incoming connections.
Removes the socket resource from the EventLoop and thus stop accepting new connections. Note that the listening socket stays active and is not closed.
This means that new incoming connections will stay pending in the operating system backlog until its configurable backlog is filled. Once the backlog is filled, the operating system may reject further incoming connections until the backlog is drained again by resuming to accept new connections.
Once the server is paused, no futher connection events SHOULD
be emitted.
$socket->pause(); $socket->on('connection', assertShouldNeverCalled());
This method is advisory-only, though generally not recommended, the
server MAY continue emitting connection events.
Unless otherwise noted, a successfully opened server SHOULD NOT start in paused state.
You can continue processing events by calling resume() again.
Note that both methods can be called any number of times, in particular
calling pause() more than once SHOULD NOT have any effect.
Similarly, calling this after close() is a NO-OP.
The resume(): void method can be used to
resume accepting new incoming connections.
Re-attach the socket resource to the EventLoop after a previous pause().
$socket->pause(); Loop::addTimer(1.0, function () use ($socket) { $socket->resume(); });
Note that both methods can be called any number of times, in particular
calling resume() without a prior pause() SHOULD NOT have any effect.
Similarly, calling this after close() is a NO-OP.
The close(): void method can be used to
shut down this listening socket.
This will stop listening for new incoming connections on this socket.
echo 'Shutting down server socket' . PHP_EOL; $socket->close();
Calling this method more than once on the same instance is a NO-OP.
The SocketServer class is the main class in this package that implements the
ServerInterface and allows you to accept incoming
streaming connections, such as plaintext TCP/IP or secure TLS connection streams.
In order to accept plaintext TCP/IP connections, you can simply pass a host and port combination like this:
$socket = new React\Socket\SocketServer('127.0.0.1:8080');
Listening on the localhost address 127.0.0.1 means it will not be reachable from
outside of this system.
In order to change the host the socket is listening on, you can provide an IP
address of an interface or use the special 0.0.0.0 address to listen on all
interfaces:
$socket = new React\Socket\SocketServer('0.0.0.0:8080');
If you want to listen on an IPv6 address, you MUST enclose the host in square brackets:
$socket = new React\Socket\SocketServer('[::1]:8080');
In order to use a random port assignment, you can use the port 0:
$socket = new React\Socket\SocketServer('127.0.0.1:0'); $address = $socket->getAddress();
To listen on a Unix domain socket (UDS) path, you MUST prefix the URI with the
unix:// scheme:
$socket = new React\Socket\SocketServer('unix:///tmp/server.sock');
In order to listen on an existing file descriptor (FD) number, you MUST prefix
the URI with php://fd/ like this:
$socket = new React\Socket\SocketServer('php://fd/3');
If the given URI is invalid, does not contain a port, any other scheme or if it
contains a hostname, it will throw an InvalidArgumentException:
// throws InvalidArgumentException due to missing port $socket = new React\Socket\SocketServer('127.0.0.1');
If the given URI appears to be valid, but listening on it fails (such as if port
is already in use or port below 1024 may require root access etc.), it will
throw a RuntimeException:
$first = new React\Socket\SocketServer('127.0.0.1:8080'); // throws RuntimeException because port is already in use $second = new React\Socket\SocketServer('127.0.0.1:8080');
Note that these error conditions may vary depending on your system and/or configuration. See the exception message and code for more details about the actual error condition.
Optionally, you can specify TCP socket context options for the underlying stream socket resource like this:
$socket = new React\Socket\SocketServer('[::1]:8080', [ 'tcp' => [ 'backlog' => 200, 'so_reuseport' => true, 'ipv6_v6only' => true ] ]);
Note that available socket context options, their defaults and effects of changing these may vary depending on your system and/or PHP version. Passing unknown context options has no effect. The
backlogcontext option defaults to511unless given explicitly.
You can start a secure TLS (formerly known as SSL) server by simply prepending
the tls:// URI scheme.
Internally, it will wait for plaintext TCP/IP connections and then performs a
TLS handshake for each connection.
It thus requires valid TLS context options,
which in its most basic form may look something like this if you're using a
PEM encoded certificate file:
$socket = new React\Socket\SocketServer('tls://127.0.0.1:8080', [ 'tls' => [ 'local_cert' => 'server.pem' ] ]);
Note that the certificate file will not be loaded on instantiation but when an incoming connection initializes its TLS context. This implies that any invalid certificate file paths or contents will only cause an
errorevent at a later time.
If your private key is encrypted with a passphrase, you have to specify it like this:
$socket = new React\Socket\SocketServer('tls://127.0.0.1:8000', [ 'tls' => [ 'local_cert' => 'server.pem', 'passphrase' => 'secret' ] ]);
By default, this server supports TLSv1.0+ and excludes support for legacy SSLv2/SSLv3. You can also explicitly choose the TLS version you want to negotiate with the remote side:
$socket = new React\Socket\SocketServer('tls://127.0.0.1:8000', [ 'tls' => [ 'local_cert' => 'server.pem', 'crypto_method' => STREAM_CRYPTO_METHOD_TLSv1_2_SERVER ] ]);
Note that available TLS context options, their defaults and effects of changing these may vary depending on your system and/or PHP version. The outer context array allows you to also use
tcp(and possibly more) context options at the same time. Passing unknown context options has no effect. If you do not use thetls://scheme, then passingtlscontext options has no effect.
Whenever a client connects, it will emit a connection event with a connection
instance implementing ConnectionInterface:
$socket->on('connection', function (React\Socket\ConnectionInterface $connection) { echo 'Plaintext connection from ' . $connection->getRemoteAddress() . PHP_EOL; $connection->write('hello there!' . PHP_EOL); … });
See also the ServerInterface for more details.
This class takes an optional LoopInterface|null $loop parameter that can be used to
pass the event loop instance to use for this object. You can use a null value
here in order to use the default loop.
This value SHOULD NOT be given unless you're sure you want to explicitly use a
given event loop instance.
Note that the
SocketServerclass is a concrete implementation for TCP/IP sockets. If you want to typehint in your higher-level protocol implementation, you SHOULD use the genericServerInterfaceinstead.
The TcpServer class implements the ServerInterface and
is responsible for accepting plaintext TCP/IP connections.
$server = new React\Socket\TcpServer(8080);
As above, the $uri parameter can consist of only a port, in which case the
server will default to listening on the localhost address 127.0.0.1,
which means it will not be reachable from outside of this system.
In order to use a random port assignment, you can use the port 0:
$server = new React\Socket\TcpServer(0); $address = $server->getAddress();
In order to change the host the socket is listening on, you can provide an IP
address through the first parameter provided to the constructor, optionally
preceded by the tcp:// scheme:
$server = new React\Socket\TcpServer('192.168.0.1:8080');
If you want to listen on an IPv6 address, you MUST enclose the host in square brackets:
$server = new React\Socket\TcpServer('[::1]:8080');
If the given URI is invalid, does not contain a port, any other scheme or if it
contains a hostname, it will throw an InvalidArgumentException:
// throws InvalidArgumentException due to missing port $server = new React\Socket\TcpServer('127.0.0.1');
If the given URI appears to be valid, but listening on it fails (such as if port
is already in use or port below 1024 may require root access etc.), it will
throw a RuntimeException:
$first = new React\Socket\TcpServer(8080); // throws RuntimeException because port is already in use $second = new React\Socket\TcpServer(8080);
Note that these error conditions may vary depending on your system and/or configuration. See the exception message and code for more details about the actual error condition.
This class takes an optional LoopInterface|null $loop parameter that can be used to
pass the event loop instance to use for this object. You can use a null value
here in order to use the default loop.
This value SHOULD NOT be given unless you're sure you want to explicitly use a
given event loop instance.
Optionally, you can specify socket context options for the underlying stream socket resource like this:
$server = new React\Socket\TcpServer('[::1]:8080', null, [ 'backlog' => 200, 'so_reuseport' => true, 'ipv6_v6only' => true ]);
Note that available socket context options, their defaults and effects of changing these may vary depending on your system and/or PHP version. Passing unknown context options has no effect. The
backlogcontext option defaults to511unless given explicitly.
Whenever a client connects, it will emit a connection event with a connection
instance implementing ConnectionInterface:
$server->on('connection', function (React\Socket\ConnectionInterface $connection) { echo 'Plaintext connection from ' . $connection->getRemoteAddress() . PHP_EOL; $connection->write('hello there!' . PHP_EOL); … });
See also the ServerInterface for more details.
The SecureServer class implements the ServerInterface
and is responsible for providing a secure TLS (formerly known as SSL) server.
It does so by wrapping a TcpServer instance which waits for plaintext
TCP/IP connections and then performs a TLS handshake for each connection.
It thus requires valid TLS context options,
which in its most basic form may look something like this if you're using a
PEM encoded certificate file:
$server = new React\Socket\TcpServer(8000); $server = new React\Socket\SecureServer($server, null, [ 'local_cert' => 'server.pem' ]);
Note that the certificate file will not be loaded on instantiation but when an incoming connection initializes its TLS context. This implies that any invalid certificate file paths or contents will only cause an
errorevent at a later time.
If your private key is encrypted with a passphrase, you have to specify it like this:
$server = new React\Socket\TcpServer(8000); $server = new React\Socket\SecureServer($server, null, [ 'local_cert' => 'server.pem', 'passphrase' => 'secret' ]);
By default, this server supports TLSv1.0+ and excludes support for legacy SSLv2/SSLv3. You can also explicitly choose the TLS version you want to negotiate with the remote side:
$server = new React\Socket\TcpServer(8000); $server = new React\Socket\SecureServer($server, null, [ 'local_cert' => 'server.pem', 'crypto_method' => STREAM_CRYPTO_METHOD_TLSv1_2_SERVER ]);
Note that available TLS context options, their defaults and effects of changing these may vary depending on your system and/or PHP version. Passing unknown context options has no effect.
Whenever a client completes the TLS handshake, it will emit a connection event
with a connection instance implementing ConnectionInterface:
$server->on('connection', function (React\Socket\ConnectionInterface $connection) { echo 'Secure connection from' . $connection->getRemoteAddress() . PHP_EOL; $connection->write('hello there!' . PHP_EOL); … });
Whenever a client fails to perform a successful TLS handshake, it will emit an
error event and then close the underlying TCP/IP connection:
$server->on('error', function (Exception $e) { echo 'Error' . $e->getMessage() . PHP_EOL; });
See also the ServerInterface for more details.
Note that the SecureServer class is a concrete implementation for TLS sockets.
If you want to typehint in your higher-level protocol implementation, you SHOULD
use the generic ServerInterface instead.
This class takes an optional LoopInterface|null $loop parameter that can be used to
pass the event loop instance to use for this object. You can use a null value
here in order to use the default loop.
This value SHOULD NOT be given unless you're sure you want to explicitly use a
given event loop instance.
Advanced usage: Despite allowing any
ServerInterfaceas first parameter, you SHOULD pass aTcpServerinstance as first parameter, unless you know what you're doing. Internally, theSecureServerhas to set the required TLS context options on the underlying stream resources. These resources are not exposed through any of the interfaces defined in this package, but only through the internalConnectionclass. TheTcpServerclass is guaranteed to emit connections that implement theConnectionInterfaceand uses the internalConnectionclass in order to expose these underlying resources. If you use a customServerInterfaceand itsconnectionevent does not meet this requirement, theSecureServerwill emit anerrorevent and then close the underlying connection.
The UnixServer class implements the ServerInterface and
is responsible for accepting connections on Unix domain sockets (UDS).
$server = new React\Socket\UnixServer('/tmp/server.sock');
As above, the $uri parameter can consist of only a socket path or socket path
prefixed by the unix:// scheme.
If the given URI appears to be valid, but listening on it fails (such as if the
socket is already in use or the file not accessible etc.), it will throw a
RuntimeException:
$first = new React\Socket\UnixServer('/tmp/same.sock'); // throws RuntimeException because socket is already in use $second = new React\Socket\UnixServer('/tmp/same.sock');
Note that these error conditions may vary depending on your system and/or configuration. In particular, Zend PHP does only report "Unknown error" when the UDS path already exists and can not be bound. You may want to check
is_file()on the given UDS path to report a more user-friendly error message in this case. See the exception message and code for more details about the actual error condition.
This class takes an optional LoopInterface|null $loop parameter that can be used to
pass the event loop instance to use for this object. You can use a null value
here in order to use the default loop.
This value SHOULD NOT be given unless you're sure you want to explicitly use a
given event loop instance.
Whenever a client connects, it will emit a connection event with a connection
instance implementing ConnectionInterface:
$server->on('connection', function (React\Socket\ConnectionInterface $connection) { echo 'New connection' . PHP_EOL; $connection->write('hello there!' . PHP_EOL); … });
See also the ServerInterface for more details.
The LimitingServer decorator wraps a given ServerInterface and is responsible
for limiting and keeping track of open connections to this server instance.
Whenever the underlying server emits a connection event, it will check its
limits and then either
connection eventerror event instead.Whenever a connection closes, it will remove this connection from the list of open connections.
$server = new React\Socket\LimitingServer($server, 100); $server->on('connection', function (React\Socket\ConnectionInterface $connection) { $connection->write('hello there!' . PHP_EOL); … });
See also the second example for more details.
You have to pass a maximum number of open connections to ensure
the server will automatically reject (close) connections once this limit
is exceeded. In this case, it will emit an error event to inform about
this and no connection event will be emitted.
$server = new React\Socket\LimitingServer($server, 100); $server->on('connection', function (React\Socket\ConnectionInterface $connection) { $connection->write('hello there!' . PHP_EOL); … });
You MAY pass a null limit in order to put no limit on the number of
open connections and keep accepting new connection until you run out of
operating system resources (such as open file handles). This may be
useful if you do not want to take care of applying a limit but still want
to use the getConnections() method.
You can optionally configure the server to pause accepting new connections once the connection limit is reached. In this case, it will pause the underlying server and no longer process any new connections at all, thus also no longer closing any excessive connections. The underlying operating system is responsible for keeping a backlog of pending connections until its limit is reached, at which point it will start rejecting further connections. Once the server is below the connection limit, it will continue consuming connections from the backlog and will process any outstanding data on each connection. This mode may be useful for some protocols that are designed to wait for a response message (such as HTTP), but may be less useful for other protocols that demand immediate responses (such as a "welcome" message in an interactive chat).
$server = new React\Socket\LimitingServer($server, 100, true); $server->on('connection', function (React\Socket\ConnectionInterface $connection) { $connection->write('hello there!' . PHP_EOL); … });
The getConnections(): ConnectionInterface[] method can be used to
return an array with all currently active connections.
foreach ($server->getConnection() as $connection) { $connection->write('Hi!'); }
The ConnectorInterface is responsible for providing an interface for
establishing streaming connections, such as a normal TCP/IP connection.
This is the main interface defined in this package and it is used throughout React's vast ecosystem.
Most higher-level components (such as HTTP, database or other networking service clients) accept an instance implementing this interface to create their TCP/IP connection to the underlying networking service. This is usually done via dependency injection, so it's fairly simple to actually swap this implementation against any other implementation of this interface.
The interface only offers a single method:
The connect(string $uri): PromiseInterface<ConnectionInterface> method can be used to
create a streaming connection to the given remote address.
It returns a Promise which either
fulfills with a stream implementing ConnectionInterface
on success or rejects with an Exception if the connection is not successful:
$connector->connect('google.com:443')->then( function (React\Socket\ConnectionInterface $connection) { // connection successfully established }, function (Exception $error) { // failed to connect due to $error } );
See also ConnectionInterface for more details.
The returned Promise MUST be implemented in such a way that it can be
cancelled when it is still pending. Cancelling a pending promise MUST
reject its value with an Exception. It SHOULD clean up any underlying
resources and references as applicable:
$promise = $connector->connect($uri); $promise->cancel();
The Connector class is the main class in this package that implements the
ConnectorInterface and allows you to create streaming connections.
You can use this connector to create any kind of streaming connections, such as plaintext TCP/IP, secure TLS or local Unix connection streams.
It binds to the main event loop and can be used like this:
$connector = new React\Socket\Connector(); $connector->connect($uri)->then(function (React\Socket\ConnectionInterface $connection) { $connection->write('...'); $connection->end(); }, function (Exception $e) { echo 'Error: ' . $e->getMessage() . PHP_EOL; });
In order to create a plaintext TCP/IP connection, you can simply pass a host and port combination like this:
$connector->connect('www.google.com:80')->then(function (React\Socket\ConnectionInterface $connection) { $connection->write('...'); $connection->end(); });
If you do no specify a URI scheme in the destination URI, it will assume
tcp://as a default and establish a plaintext TCP/IP connection. Note that TCP/IP connections require a host and port part in the destination URI like above, all other URI components are optional.
In order to create a secure TLS connection, you can use the tls:// URI scheme
like this:
$connector->connect('tls://www.google.com:443')->then(function (React\Socket\ConnectionInterface $connection) { $connection->write('...'); $connection->end(); });
In order to create a local Unix domain socket connection, you can use the
unix:// URI scheme like this:
$connector->connect('unix:///tmp/demo.sock')->then(function (React\Socket\ConnectionInterface $connection) { $connection->write('...'); $connection->end(); });
The
getRemoteAddress()method will return the targ